“The opposite of play is not what is serious but what is real.”
By Maria Popova
“Writing is a little door,” Susan Sontag wrote in her diary. “Some fantasies, like big pieces of furniture, won’t come through.” Sigmund Freud (May 6, 1856–September 23, 1939) — a key figure in the making of consumer culture, deft architect of his own myth, modern plaything — set out to peek through that door after completing his influential work the psychology of dreams. In 1908, Freud turned to the intersection of fantasies and creativity, and penned a short essay titled “Creative Writers and Day-Dreaming,” eventually republished in the anthology The Freud Reader (public library). Although his theories have been the subject of much controversy and subsequent revision, they remain a fascinating formative framework for much of the modern understanding of the psyche.
Predictably, Freud begins by tracing the subject matter to its roots in childhood, stressing, as Anaïs Nin eloquently did — herself trained in psychoanalysis — the importance of emotional investment in creative writing:
Should we not look for the first traces of imaginative activity as early as in childhood? The child’s best-loved and most intense occupation is with his play or games. Might we not say that every child at play behaves like a creative writer, in that he creates a world of his own, or, rather, rearranges the things of his world in a new way which pleases him? It would be wrong to think he does not take that world seriously; on the contrary, he takes his play very seriously and he expends large amounts of emotion on it. The opposite of play is not what is serious but what is real. In spite of all the emotion with which he cathects his world of play, the child distinguishes it quite well from reality; and he likes to link his imagined objects and situations to the tangible and visible things of the real world. This linking is all that differentiates the child’s ‘play’ from ‘phantasying.’
The creative writer does the same as the child at play. He creates a world of phantasy which he takes very seriously — that is, which he invests with large amounts of emotion — while separating it sharply from reality.
The relation of phantasy to time is in general very important. We may say that it hovers, as it ware, between three times — the three moments of time which our ideation involves. Mental work is linked to some current impression, some provoking occasion in the present which has been able to arouse one of the subject’s major wishes. From here it harks back to a memory of an earlier experience (usually an infantile one) in which this wish was fulfilled; and now it creates a situation relating to the future which represents the fulfillment of the wish. What it thus creates is a day-dream or phantasy, which carries about it traces of its origin from the occasion which provoked it and from the memory. Thus, past, present and future are strung together, as it were, on the thread of the wish that runs through them.
He synthesizes the parallel between creative writing and play:
A piece of creative writing, like a day-dream, is a continuation of, and a substitute for, what was once the play of childhood.
He goes on to explore the secretive nature of our daydreams, suggesting that an element of shame keeps us from sharing them with others — perhaps what Jack Kerouac meant when he listed the unspeakable visions of the individual as one of his iconic beliefs and techniques for prose — and considers how the creative writer transcends that to achieve pleasure in the disclosure of these fantasies:
How the writer accomplishes this is his innermost secret; the essential ars poetica lies in the technique of overcoming the feeling of repulsion in us which is undoubtedly connected with the barriers that rise between each single ego and the others. We can guess two of the methods used by this technique. The writer softens the character of his egoistic day-dreams by altering and disguising it, and he bribes us by the purely formal — that is, aesthetic — yield of pleasure which he offers us in the presentation of his phantasies. We give the name of an incentive bonus, or a fore-pleasure, to a yield of pleasure such as this, which is offered to us so as to make possible the release of still greater pleasure arising from deeper psychical sources. In my opinion, all the aesthetic pleasure which a creative writer affords us has the character of a fore-pleasure of this kind, and our actual enjoyment of an imaginative work proceeds from a liberation of tensions in our minds. It may even be that not a little of this effect is due to the writer’s enabling us thenceforward to enjoy our own day-dreams without self-reproach or shame.
For more famous insights on writing, see Kurt Vonnegut’s 8 rules for a great story, David Ogilvy’s 10 no-bullshit tips, Henry Miller’s eleven commandments, Jack Kerouac’s 30 beliefs and techniques, John Steinbeck’s six pointers, and Susan Sontag’s synthesized learnings.